Vacancy: 3D Vehicle Modeler (GTA 5 RP)
What needs to be done
- Create and customize vehicles: design unique body kits, custom tuning parts, and interiors from scratch, as well as modify existing car meshes
- Perform optimization: optimize the geometry (polygon count) of finished models to ensure stable FPS for players, configure proper loading, and work with LODs without compromising quality
- Fixing bugs: resolving vehicle collisions, incorrect materials, windows, headlights, and texture atlas conflicts
- Use specialized software: proficiency in Blender, 3ds Max, Maya, and Substance Painter, as well as conversion tools (ZModeler 3, OpenIV)
Our requirements
- Six months of experience in modeling and customizing cars for GTA 5 RP
- A portfolio showcasing examples of your completed car models (screenshots, renders, or in-game footage)
- Understanding the technical aspects: knowledge of Level of Detail (LOD) principles, proper UV unwrapping, texture baking, and transport collision setup
- Discipline: the ability to work according to technical specifications (TS) and meet agreed-upon deadlines
What we offer
- Timely payment: payment terms are discussed on a case-by-case basis (per piece per model, per package, per project, or fixed rate)
- Clear objectives: We respect our clients’ time, so we provide clear, structured project specifications without sudden changes “on the fly”
- A professional team: competent leadership, a strong technical foundation, and the opportunity to work in a results-oriented team
Details
- Terms are negotiable. For more information, see # вакансии
- Please send your portfolio to # помощь. It would be helpful if you could include your salary expectations and an estimated timeline for modeling or adaptation of a single vehicle